absolute operations (move, scale, fillet radius etc.)
complete
F
Ferdinand
Currently one can only do relative changes - operations like move, scale or radius change for fillets always start at 0 and the value gets smaller/bigger by going below/above 0.
In many sitations it would be helpful if we could directly type in the absolute target dimension - like the new length of line, radius of a fillet etc. So we don't have to remember the dimensions of these features and do the math in the head for precise changes.
H
Harold Krivell AES
This sounds like World Space transform, scale, etc. Sounds similar to 3ds max and Maya, and Blender's world space move function. I upvoted this.
Nick Kallen
The new dimension command allows setting absolute radius for fillets and circles/spheres/etc, as well as distances between various faces
Nick Kallen
complete
steve c
Would be nice as well if could add millimetre / centimetre sizes too.
Nick Kallen
in progress
Nick Kallen
Merged in a post:
Precision editing of curves and primitive solids & faces
Jose L Cuevas
- Additional option for the move dialog to allow to enter an exact coordinate in plane/world instead of delta/distance.
(Similar to petition for absolute values for move, scale).
- Provide command/dialog to modify dimensions (width, height, length, radius, diameter, etc) for primitives like lines, rectangles, circles, arcs, boxes, sheets.
Marco Antoniazzi
This can be achived with:
g f [Enter] [Enter] x ??.?? [Enter] y ??.?? [Enter] z ??.?? [Enter] [Enter]
but it is suboptimal ;)
Marco Antoniazzi
Related: support the sequence: g v LMB f ENTER ENTER or similar to move an object's point to the origin.
Nick Kallen
Marco Antoniazzi: you can already "g f lmb rmb" to move an object's point to the origin
p
pio
- Select a fillet, cylinder or anything that has a radius or diameter, and just input new ones. It's essential.
- Another indispensable and basic feature would be to move in relation to other object/face/vert. For instance you select a face then G > y > select another face > input distance. Just like move with measure in Spaceclaim or use the funny hooks to position features in Creo.
Jose L Cuevas
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