Feature requests

Direct Dimension Editing with Directional Controls
[Feature Request] Enhancing Dimensioning Workflow: Face-to-Face Selection and Directional Editing (Inspired by SolidEdge) First of all, I am a huge fan of Plasticity. Since the 1.4 update, the Dimension and Measure tool has been a game-changer. However, coming from a CAD background (SolidEdge, SolidWorks), I believe there are a few key enhancements that would make Plasticity’s non-destructive/history-free workflow even more powerful. Support for Face-to-Face Dimensioning Currently, dimensions are primarily created by selecting Vertices or Edges. While this works, it would be much more efficient to allow Face-to-Face selection. Why? In many design scenarios, faces provide a larger "hit box" making them easier to select than thin edges. Directional Dimension Editing (The "SolidEdge Style" Toggle) The biggest hurdle currently is the lack of control over how a model reacts when a dimension value is changed. In SolidEdge’s Synchronous Modeling, when you double-click a dimension, a small pop-up appears with three arrow options (see attached image): Left Arrow: Fixes the right side and moves the left side. Right Arrow: Fixes the left side and moves the right side. Center/Symmetric Arrow: Scales the dimension equally from the center. In a history-free environment like Plasticity, this "Steering" feature for dimensions would be revolutionary. It gives the user absolute control over the transformation without needing a complex history tree. Efficient Editing via Outliner Currently, created dimensions appear in the Outliner. I suggest making these dimensions editable directly from the Outliner—either by double-clicking the item or via a "Edit Dimension" option in the right-click context menu. This would significantly speed up the workflow when managing multiple measurements. Why this fits Plasticity Many users miss a traditional history-based parametric system. However, by implementing these Direct Editing Dimension features, Plasticity can bridge the gap. We don't necessarily need a full history tree if we can precisely control geometry through smart, directional dimensioning. Plasticity is already the best tool for fluid surface modeling. Adding this level of precision in dimension editing would make it an unbeatable powerhouse for both artistic and functional design. For a visual reference of SolidEdge's synchronous modeling in action, please see this video: https://youtu.be/XhoJJzDKFY4?si=74Vc70M_RS3FLQTF&t=105 https://youtu.be/Z5IS9Z-OM7M?si=y_-iD3sBk4rTxaiS&t=86 I would love to hear what other users think about this! If you find yourself struggling to control which side of your model moves when changing a dimension, please upvote!
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