Convert Subdivisions Surfaces to NURBS
complete
Nick Kallen
marked this post as
complete
Corey Panno
I am not sure if this fits here: I use a 3D scanner and wish there were tools that can help with reverse engineering the imported mesh object. Currently I am attempting to create a frame work of curves using the slicer on the mesh model, but often find it difficult to find the best snap points on the mesh to start or end my curves.
Anything that helps to get from mesh objects to sheets/solid easily
Nick Kallen
Merged in a post:
SubD Modeling + SubD to Nurbs+ Nurbs to SubD
Thomas Bregulla
Would be great to have SubD Modeling in Plasticity with the option to convert SubD to Nurbs like in Rhino. Plus convert Nurbs to SubD.
Brian Buckles
I can't emphasize enough how much I want this feature.
S
Stefan H
If they can manage that would be awesome, i don´t know any program yet which can do that, jumping back and forward in SubD. Or an double feature that you can manipulate SubD and get and Nurbs -> or manuipulate an Nurb and get an SubD ( like keep intersected body option )
ELO
Better than in Rhino the Rhino conversion is very bad we lose all the continuity and we have to explode and rebuild everything. It is good for sending the sub d directly to 3D printing via an STL but for product design it is not usable without investing a huge amount of time. For me a SubD to Nurbs conversion must maintain G2. This is the case in Inspire Studio, X-Shape in particular. Plasticity relies on Parasolid like Inspire Studio so it can do just as well (even better)
Nick Kallen
Merged in a post:
add subd
d
duuun
Nick Kallen
Merged in a post:
T- spine or subd Functional modules
d
duuun
add T-spine or subd Functional modules,Make modeling faster,like rhino or fusion360.
It will make plasticity more powerful, allowing artists to get the desired shape more quickly and modeling more conveniently and freely.
Nick Kallen
Merged in a post:
Import mesh as subD like Alias
No One
import meshes just like Alias and turn them into useable surfaces to finalize the design inside Plasticity
Ben jamin
This! Often a "organic like" shape is build easier as a subd model first. also it would increase the value of plasticity so much, and open up a whole new way of model-preparation.
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