Opacity/Transparency on objects and imported meshes
complete
Jordan 'Mossy' Moss
Current imported obj meshes into the app do not have any form of transparency or ability to be seen correctly on top or inside other meshes.
Not being able to set the foreground mesh or background mesh opacity makes working on reference meshes near impossible, and so would enable both fake transparency in viewport for emulating glass materials and solve an inherent issue with modelling pipelines.
Attached are three images, first showing the headache that is working with reference geo and no transparency and the second and third examples of how it would look.
Nick Kallen
complete
Tim Goymerac
An option for glass viewing in the viewports makes using easier.
Bop
I hope to provide the function of displaying only wireframe and vertex adsorption. Adsorption allows me to make a perfectly matched structure.
Emin Seyid
Assigning a transparent material to reference mesh works nicely for me.
Nick Kallen
in progress
O
OccultArt
Nick Kallen: This is also really important for objects that have transparent glass/plastic parts. (Apart from the need to use it for reference objects)